I want the battles to go fast so most of the effects are under a second!
The powerful ones will be more flashy and last longer… so two
seconds! Also working on the SFX for the spells!
Anonymous asked:
I want the battles to go fast so most of the effects are under a second!
The powerful ones will be more flashy and last longer… so two
seconds! Also working on the SFX for the spells!
Finally getting to that dark fantasy part of the game’s development!
Things are shaping up nicely and there is still a lot of content to be
made, but if everything goes according to schedule, release will be in
early summer!
Anonymous asked:
If you need to contact me, please send me a message via Twitter: @gnatink.
Still working hard on the game! I’m just taking my time to make things the best they can be! I will start posting more regularly in a month or two. In the meantime, here’s an example of how the forest pixies water their plants!
Also thank you to all my wonderful followers, you guys motivate me to get better with each day!
The game now has a dynamic camera system, which can focus on various
landmarks and important story events which trigger based on player proximity!
Here’s a comparison of how much the art improved since I started working on the game. I’m focusing on finishing big chunks at a time, so new posts are a bit slow. Everything is going great and I hope that in a month or two, I’ll have enough revised and new content to post presentable gameplay videos!
Also I would like to thank all the new followers in the past few weeks even though there weren’t many updates. I appreciate your interest and I will do my best to post more content as soon as possible.